Subsequent sequels were released on contemporary non-Nintendo consoles and computers. Feral Interactive and Sumo Digital were once responsible for platform transplantation. They release each game in the series at an annual pace, one game per season, with the first game being available on Wii, PlayStation Portable and iOS in 2009. Ĭodemasters acquired the license after the end of Sony's own Formula One video game series, developing by Ego engine. Intelligent Games also involved to produce F1 Manager for Microsoft Windows in 2000. Six games have been released between 20, when Image Space Incorporated and Visual Science took charge of the PC and the console versions respectively. 2.2 Codemasters' independent era (2009–2020)Įlectronic Arts' EA Sports division started the series with F1 2000.